CLASS C · ACTION-CONDITIONED
Worlds that render because you moved.
Interactive world models generate upcoming visual states from actions, memory, and context. We track responsiveness, persistence, access, and the hardware behind the demo.
| Model | Realtime | Best RTR | Output | Access | Evidence |
|---|---|---|---|---|---|
| Oasis 2.0Decart | CLASS C · INTERACTIVE WORLD | — | Not reported | API | OFFICIAL CLAIM |
| Genie 3Google DeepMind | CLASS C · INTERACTIVE WORLD | — | 720p · 24 FPS | limited | OFFICIAL CLAIM |
| RTFMWorld Labs | CLASS C · INTERACTIVE WORLD | — | Not reported | preview | OFFICIAL CLAIM |
| Matrix-GameSkywork AI | CLASS C · INTERACTIVE WORLD | — | Not reported | Open weights | PROJECT REPOSITORY |
| LingBot-WorldRobbyant | CLASS C · INTERACTIVE WORLD | — | Not reported | Open weights | PROJECT REPOSITORY |